Arabian Adventures (AL-QADIM) [Jeff Grubb, Andria Hayday] on * FREE* shipping on qualifying offers. Magic carpets, ghoulish vixens, genies. Arabian Adventures is an expansion for 2nd edition AD&D. It covers new rules and atmosphere for running an Arabian campaign. The specific campaign area. References Edit. ↑ Shannon Appelcline. Al-Qadim: Arabian Adventures (2e). Dungeon Masters Guild. Retrieved on
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Original and ingeniously balanced, the sha’ir class gains its greatest appeal from the role-playing opportunities inherent in negotiating with a genie or a dimwitted familiar. Each kit includes benefits, hindrances, and discussion of the kit’s societal role in the desert of Zakharathe Land of Fate.
Dragonlance deities Forgotten Realms deities Greyhawk deities. Arabian Adventures Galore” in Dragon Magazine Beholder Drow dark elf Githyanki Illithid mind flayer Lich. From Wikipedia, the free encyclopedia.
Al-Qadim: Arabian Adventures – Wikipedia
It’s hard enough justifying elves and dwarves in this setting, and there’s a worse lack. But what of that? Views Read Edit View history.
Dark Sun Dark Sun: Shattered Lands Dark Sun: Though adveentures, it lacks a distinctive writing style and sense of atmosphere. This page was last edited on 25 Mayat The most creative of these, the signature class of the Al-Qadim world, remains the sha’ir, the wizard who gets his magic by sending a genie or elemental familiar to fetch spells.
Arabian Adventures Al Qadim Ad&d 2nd Edition | eBay
Yet for all their beauty, these pages only rarely describe the elements of Arabian adventures—the causes that assassins die for, the bargains that genies make, ambitions and aspirations of PCs, and the conventions of Arabian folktales.
Retrieved from ” https: The Al-Qadim rulebook’s gold page borders, elegant endpapers, and six full color plates made a striking impression. The Genie’s Curse Birthright: The Gorgon’s Alliance Planescape: Pages to import images to Wikidata.
This lack was remedied, in part, only in earlyin Gregory W.
Arabian Adventures Al Qadim Ad&d 2nd Edition
Detwiler’s excellent article “Campaign Journal: We must presume that developing a fantasy equivalent of Allah would offend Muslims, whereas compromising Islamic culture with wl polytheistic hodgepodge is just fine.
Arabian Adventures offers over 40 pages of player character kitsincluding the sha’irbarber-thieves, beggar-thieves, and other rogues, as well as other characteristically Arabian roles such as merchants, moralistic priests, hakimas wise womenmystics, mamluks, corsairs, and elemental wizards. Wake of the Ravager Dark Sun Online: European translators introduced both Ali Baba and Aladdin as spurious additions adventurex the Nights, back in the s.
Would you want an Arabian role-playing campaign that didn’t include them?