D&D. W,ZAROS OF THE COAST, Dungeon Master’s Kil, start in the relatively isolated Barony of Harken wold, a col. Monster Vault, Reavers ofHarkenwold. Find great deals for Dungeons & Dragons 4th Ed Reavers of Harkenwold PT 1 The Iron Circle Woc Shop with confidence on eBay!. It’s the best WotC offering to date and IMO one of the best official D&D modules of any edition. However, that’s not a very high bar for the most.

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Run by an experienced DM, Reavers of Harkenwold can be an excellent adventure. The Duchy of Harkenwold is a rich setting upon which the foundations of a campaign are easily laid. The Keep itself, for instance, could have just a few goblins on the first level, maybe the zombies on the way down the stairs, the hobgoblins below and the trap room before you get into the Kalarel area throwing out the rats, kruthiks, slime, gelatinous cube, etc.

The PCs fight off mercenaries plundering farmsteads. I removed the traps harknwold one of the monsters from that battle and it was STILL too hard the players retreated and came back the next day with an elf ally.

Please read my Terms of Service. I believe I used a Moonshae Isles adventure, followed by a home-brew that I wrote as a follow-up to that one, followed by adventures in Waterdeep, Cormyr and Aglarond. I believe the Essentials products are arranged so that you can start with the adventure from the Red Box Starter Set, which takes the party from level 1 to level 2, and then move them into Reavers of Harkenwold.

O Great Tower entrance K7: They conquered and pillaged, but they also brought technology and civilization along with their conquest. Think of the Roman Legionnaires.

Review: Reavers of Harkenwold | Online Dungeon Master

There is some flexibility: The adventure was written for levels 2 to 4… but in my own game, I stretched this content out for months on end. Reavers harienwold Harkenwold is pretty much the same thing.


A rebel resistance has sprung up and it’s up to the PCs to help liberate the Duchy.

Meet the new boss. The plot is straightforward, in a good way: Yes, the Giant Frogs are a problem.

How long that will take will depend on how much roleplaying the DM and the players like, but if you count about 2 combats per session you’d end up with about 10 sessions, which is a lot of adventure.

It is presented in two separate magazine-type books. Unless of course you have far too much time on your hand and decide to build the whole castle in 3D. The combat encounters start out easy, but then get harder, even taking into account that the players will gain a level in the middle. If run as a linear series of combat encounters with little or nothing in between, the quality goes way down, but would in most cases still somehow work.

The adventure does not tell you how to scale the encounters down in difficulty, or in fact that they are designed for 5 players. The catch is that it isn’t quite that easy to do that. The first begins with a thorough overview of the plot of the adventure in both a super-brief format here are the three or four major points of the plot as well as a longer format for book 1 that goes over the flow of that section. This format had its pros and cons, but despite its eventual abandonment, the format appears to have wrestled the creative juices out of the designers at the time or perhaps in spite of it.

Flexibility is the key strength of this module. Great guy, great store! Or just the most recent victors in an ongoing political struggle between kingdoms?

If you have other maps available, you can probably switch that one out in a battle or two. I bought it some months ago but just flipped through it. You’d still need to add your own ingredients waterand have some knowledge and skill in mixing the water with the mortar, bricklaying, and the proper proportion of mortar to bricks.

This product very much appears to be designed to be played “right out of the box”. Leave a Reply Cancel reply. I ran the game using MapTool online for a party of three PCs. The PCs decided to pretend that one of the PCs was the sister of a Harkenwolder who had joined the Iron Circle and died in the Battle of Albridge, and she had been sent to collect his personal effects from his barracks.


Reavers of Harkenwold | D&D: Points of LIght Wiki | FANDOM powered by Wikia

Some of the maps are also re-used several times, with one generic farm map serving to represent 4 different locations, which is maybe reavefs. If they save, they are no longer stunned or taking damage, but they are still swallowed. Free a region of innocents from an evil outside army that has taken over. It continues with some possible adventure hooks, detailed descriptions of the locations the PCs might visit in the adventure complete with names of shops in towns and so onand then descriptions of the non-player characters that the party might meet including their motivations and role-playing tips for the most important NPCs.

Newer Post Older Post Home. Is Keep of the Shadowfell that bad?

Book 2 starts with the plot overview for that book, and then the encounters. As I said before, with some good DMing, Reavers of Harkenwold could be one of the best adventures for 4th edition. Jeff loaned it to me on the spot.

Reavers of Harkenwold

Second, allow other characters who hit the Giant Frog to choose to grant the swallowed creature a saving throw instead of dealing damage to the Giant Frog imagine that they punch the Frog in the gut and cause him to lose his swallowed prey.

Madness at Gardmore Abbey: Sorry, your blog cannot share posts by email. I got some players breathing down my neck here, man!